Name Mana Wyrm
Rarity Common
Class Mage
Weight 735
Type Minion
Set Classic
Not collectible
Mana WyrmMinion
1 1 3
Mage
Whenever you cast a spell, gain +1 Attack.
These wyrms feed on arcane energies, and while they are generally considered a nuisance rather than a real threat, you really shouldn't leave them alone with a bucket of mana.
Set: Classic





Title Author Class Cards Comments Likes Deck type Category Patch
Name Class Description
The ancient dragons will crush all opposition, assuming you live long enough to summon them. Nefarian told me to tell you not to embarrass him by dying.
This deck is packed with tons of minions who find you more cards. Trade your spells and minions for theirs aggressively to leverage the extra cards you’re getting.
The ancient dragons will crush all opposition, assuming you live long enough to summon them. Nefarian told me to tell you not to embarrass him by dying.
Survival is key when dealing with dragons. If you can last long enough, your big dragons will end up taking over the late game.
Cast as many spells as possible: Each one will fuel the reawakening of Yogg-Saron.
What is better than three minions? Seven, of course! Summon an army of smaller minions, and grow them into huge monsters.
Cast as many spells as possible: Each one will fuel the reawakening of Yogg-Saron.
Want to be a Mage? This deck of timeless Basic and Classic cards is designed to enhance and support spell casting!
Guest comments are closed

Here for your first time? Registration is easy! Just fill out the form on this website and you get your own weblog, webspace for your pictures, access to our forums and much more. Register now – it's free!