Name | Savannah Highmane |
Rarity | Rare |
Class | Hunter |
Weight | 762 |
Create | 100 / 800 |
Disenchant | 20 / 100 |
Mechanics | Deathrattle |
Type | Minion |
Set | Classic |
Not collectible |
| ||||
Name | Type | ||||||
---|---|---|---|---|---|---|---|
Not collectible
|
3 | Spell | |||||
Not collectible
|
3 | Spell | |||||
Not collectible
|
1 | 1 | 1 | Minion | |||
Not collectible
|
5 | 2 | 5 | Minion | |||
Not collectible
|
1 | Spell | |||||
Not collectible
|
4 | 4 | 3 | Minion | |||
Not collectible
|
5 | 3 | 2 | Minion | |||
Not collectible
|
2 | 2 | 2 | Minion | |||
Not collectible
|
1 | 1 | 1 | Minion | |||
Not collectible
|
5 | 2 | 6 | Minion | |||
Not collectible
|
5 | 4 | 4 | Minion | |||
Elite Not collectible
|
5 | 6 | 3 | Minion | |||
Not collectible
|
2 | Spell | |||||
Not collectible
|
5 | 3 | 3 | Minion | |||
Not collectible
|
3 | 4 | 2 | Minion | |||
Not collectible
|
4 | 4 | 4 | Minion | |||
Not collectible
|
7 | 6 | 6 | Minion | |||
Not collectible
|
4 | 3 | 3 | Minion | |||
Not collectible
|
8 | 8 | 8 | Minion | |||
Not collectible
|
Enchantment | ||||||
Not collectible
|
3 | Spell | |||||
Not collectible
|
2 | Spell | |||||
Not collectible
|
1 | 1 | 1 | Minion | |||
Elite Not collectible
|
7 | 4 | 6 | Minion | |||
Not collectible
|
5 | 4 | 4 | Minion | |||
Not collectible
|
3 | Spell | |||||
Not collectible
|
6 | 5 | 5 | Minion | |||
Not collectible
|
3 | 3 | 3 | Minion | |||
Not collectible
|
5 | 4 | 5 | Minion | |||
Not collectible
|
1 | Spell | |||||
Not collectible
|
2 | 3 | 2 | Minion | |||
Not collectible
|
Enchantment |
|
|||||||||
---|---|---|---|---|---|---|---|---|---|
Title | Author | Class | Cards | Comments | Likes | Deck type | Category | Patch | |
Name | Class | Description | |
---|---|---|---|
Do not fear death, hero; your minions are useful to you both alive and dead. Keep trading your minions for theirs; you will eventually overwhelm them. | |||
Set traps to protect yourself as you control the pace with other spells. End the game with some of your bigger minions or a flurry of damage to your opponent’s hero. | |||
This Hunter deck is one of the most aggressive in the game. Remember: if you're not attacking their hero, you're probably doing it wrong. | |||
Do not fear death, hero; your minions are useful to you both alive and dead. Keep trading your minions for theirs; you will eventually overwhelm them. | |||
Set traps to protect yourself as you control the pace with other spells. End the game with some of your bigger minions or a flurry of damage to your opponent’s hero. | |||
Those of you not scared of beasts have clearly never seen one with tons of weapons attached. Suit up your beasts and get ‘em out there! | |||
Set traps to protect yourself as you control the pace with other spells. End the game with some of your bigger minions or a flurry of damage to your opponent’s hero. | |||
Wild animals answer your call, as you lay down traps and strike with your bow. Hunt your opponent with this deck of Basic and Classic cards. |